January 27th, 2013
We launched our Spine Kickstarter three days ago now and we have been amazed with the reaction from the game development community. All the kind words and excitement about using Spine has been extremely inspiring. We have lots to do to make sure nothing falls short!
We’ve started adding documentation. So there is just a short quickstart, but there is more to come. We’ve fixed a few minor bugs that slipped past our beta testing. We’ve also adding a couple of small but very useful features, more on those later.