Примеры использования Spine

Spine используют по всему миру и издатели с многомиллионными бюджетами, и небольшие игровые студии, и независимые разработчики. Ниже показаны примеры использования Spine в мобильных играх и играх для настольных компьютеров, в интерактивных рассказах, фильмах, мультиках, комиксах, спецэффектах и многом другом.

Axe in Face 2 needed a lot of animated characters on the screen, without compromising quality or performance. We also needed the ability to change outfits for our main character with minimum effort. We accomplished all of these goals using Spine and we think that it is an excellent animation tool!Søren Lauge Boll, COO & Creative Producer
With our small team Spine was a great fit, it allowed us to create multiple fully rigged customizable game assets and actually improved our production quality. Giving us more time to focus on making fun and engaging gameplay for our Zorbit's Math Adventure series.Chuck Murphy, 2D Artist & Animator
Spine is by far the most intuitive animation software I've ever used. No matter the assignment, Spine will be a part of the pipeline.Shachar Tzin, Upopa
This was our battle of Helm's Deep. Those were mass scenes we never could have done without Spine as the animation tool.Simone Grünewald, Art Director
The Spine Mesh system, allowed us to give a convincing 3D look to our designs, and to smear key poses into nervous animations.Magic Design Studios

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