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Upcoming views, sneak peek

February 12th, 2015

Here's a screenshot of some features we have been working on. Can you spot what's new? Click for full resolution.

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Blog Archive

  • Upcoming views, sneak peek
  • Finally an update!
  • Spine 2.0, customizable UI
  • Automatic skinning weights
  • Auto Key for Spine Essential
  • IK revamped and documented
  • IK pinning is now available
  • Skinning is ready!
  • Skinning update
  • Free-Form Deformation now available
  • Meshes!
  • 1.6.39 released, new stuff
  • Licensing and… Kickstarter!
  • Bounding boxes and a special announcement
  • Keyable draw order
  • Childhood dream come true: Building Spine
  • Event timeline, texture packing and more
  • Texture Packer and Honeymoon
  • Introductory sale ending
  • Onion skinning available
  • Tons of runtimes, editor features on the way
  • AS3 and Starling runtimes available
  • Lua gets some LÖVE
  • Runtime refactoring
  • Unity and C# runtimes, more videos
  • Changelog is back
  • cocos2d-iphone runtime, export format change
  • cocos2d-x runtime, new videos!
  • New Mac OS X OpenGL backend
  • What's new, tracking progress, and issue trackers

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