ksg7312

도프시트에서 여러 키에 베지어 곡선을 적용시키면 올바르게 적용되지 않고
애니메이션이 부드럽게 재생되지 않습니다.
이를 수정하기 위해서는 선형 곡선을 적용시킨 후 다시 베지어 곡선을 적용하면
제대로 재생됩니다.
이를 위한 수정이나 조언 부탁 드립니다.


There is an error in applying the Bezier curve.

Applying a Bezier Curve to multiple keys in a Dope Sheet does not apply correctly
and the animation does not play smoothly.
To correct this, apply a Linear Curve and then apply a Bezier Curve again. It plays well.
Please provide corrections or advice for this.
ksg7312
  • Сообщения: 4

Luke

안녕하세요,

Spine의 곡선 문제로 불편을 드려 죄송합니다. 베지어 곡선에 문제가 있을 때 어떤 버전의 Spine을 사용하고 있습니까?

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Hello,

I'm sorry you're having issues with curves in Spine. What version of Spine are you using when you're encountering trouble with Bezier curves?
Luke

Luke
  • Сообщения: 120

ksg7312

The version is 4.0.55 professional. But there has been such an error before.
ksg7312
  • Сообщения: 4

Misaki

Sorry to bother you again, but I would like to know more details to be clear. The most common case of a curve becoming unintentionally unsmooth is when a single key or multiple keys are added after setting some keys as Bezier. Here is an example:
1. A simple curve before making changes:
curve1_all-keys-are-linear.jpg

2. Set the curve type of a key on 6 frame as Bezier:
curve2_set-a-key-as-bezier.jpg

3. Add a key after the last key:
curve3_add-a-key-after-the-last-key.jpg

Then, you can see that the curve in the second half is not a smooth shape. Does this match with the problem you mentioned?
Unfortunately, I couldn't find the exact steps to reproduce the problem from your post, so please let us know if there is a specific step that can reproduce it.

By the way, regarding the above example, you can adjust the angle of the handle using Automatic button: Graph - Spine User Guide: Automatic
curve4_set-auto.jpg

If you have never tried it yet, you might find it useful.
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Misaki

Misaki
  • Сообщения: 769

ksg7312

Thanks for ver.4.0.56 update. The error mentioned is completely corrected.Thank you very much.
ksg7312
  • Сообщения: 4


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