gruen

i bought the Professional edition and am wondering if i start a new projekt in gamemaker or in godot.
i like godot more, and i know godot has some good ways to use its own spine technik too, but i didnt buy spine pro just to use another programm.

i would stay on gamemaker for my nex project if there will not be a godot support in next time.
gruen
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badlogic

We plan on supporting Godot, but are currently wound up in a lot of other work. It will likely happen in Q3 2019, but I can't 100% promise that.
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badlogic

Mario
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nate066

That would be great, hope it happens.

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Now that 3.8 is released will support for godot get started
nate066
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badlogic

We plan on working on Godot this quarter. We have not started yet.
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badlogic

Mario
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nate066

Yay, that would be awesome
nate066
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pegasusearl

I would like to see it as well. Currently using trial version to test stuffs out. I mainly using godot engine and animate there. But planning to buy spine so I can just animate once and used it in multiple game engines easily.
Looking forward for an official godot runtime to use with pro version when I have enough money.
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pegasusearl
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