spreatics

when i try my spine in canvas, i see some kind of outline on edge of each part

with very same files, outlines dont show up in webgl.

any suggestions? (thanks in advance :bigeyed:)
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spreatics
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Harald

This looks as if a texture that was exported with Premultiply alpha enabled is interpreted as straight alpha. You may want to check the settings at your shader or material (although I must admit that I don't know how to do this in typescript / canvas).
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Harald

Harri
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spreatics

Harald писал(а):This looks as if a texture that was exported with Premultiply alpha enabled is interpreted as straight alpha. You may want to check the settings at your shader or material (although I must admit that I don't know how to do this in typescript / canvas).
yes. it worked with canvas. problem solved.thanks a lot. :D
spreatics
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Harald

Glad to hear that it worked, thanks for letting us know! :)
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Harald

Harri
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