cwoandrew

image_2019_09_12T04_32_18_975Z.png

I downloaded spine runtime for corona engine, and try to play with the mix-and-match example, the hair color seems have problem but looks similar to the project.
image_2019_09_12T04_30_44_213Z.png

Then I open the mix-and-match spine project without any edit, export to the data folder for corona example, mesh go crazy, please help.

Thanks a lot!

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image_2019_09_12T06_45_10_740Z.png

But I use the spine viewer to check, both json work fine!
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cwoandrew
  • Сообщения: 4

badlogic

Huh, that's not good. Thanks for reporting. I've created an issue for this here: https://github.com/EsotericSoftware/spine-runtimes/issues/1492
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badlogic

Mario
  • Сообщения: 2013

badlogic

This has been fixed in the 3.8 and 3.9-beta branches. Thanks for reporting!
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badlogic

Mario
  • Сообщения: 2013

cwoandrew

image_2019_09_13T05_05_24_473Z.png
image_2019_09_13T05_05_47_867Z.png

I added a tall skin for the boy with transform constraints, it work fine in spine and the viewer
image_2019_09_13T05_18_09_114Z.png

image_2019_09_13T05_17_43_732Z.png

But not work with corona.

Attached the modified spine project for testing
mix-and-match-C.spine

Please help!
Thank you very much
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cwoandrew
  • Сообщения: 4

badlogic

Hrm, that should work as well. I'll give it a try and let you know what I found.
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badlogic

Mario
  • Сообщения: 2013

badlogic

This is now fixed in the 3.8 and 3.9-beta branch. Please update your spine-lua runtime!
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badlogic

Mario
  • Сообщения: 2013


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