hello everyone,i m going to make a game with two direction like the picture,i was trying to set the two direction in one project but with two skeletons,so that i can have a reference when making animations.
"People_0_b" is back direction,"People_0" is front direction,and each of the direction have its own skins,for example,back direction has four skins "body_0_f"(include slots: body+arm_l+arm_r+leg_r+leg_l) "head_0_f"(include slots:hair+head)
"shirt_0_f"(include slots shirt) "pants_0_f"(include slots:pants_l+pants_r+hip) vice verse.
so first question is that is my workflow correct?i know we can set two direction with a single skeleton,but the workteam's tutorial said if new in spine,the best to set skeleton for each of the direction,so i made it.
and second question is how can i use the photoshopToSpine script to export with two skeletons? i have tried everything i can do but still not work.as you can see the layer in photoshop.
thanks for replying!