janko

Hello!
First image is default example from https://github.com/EsotericSoftware/spine-runtimes im also using this code, character is goblin only weapon images are shown other are hidden, with debugs skeleton is working.

with this code, only blinking eyes are seen
skeletonNode->setSkin("goblin");
Exported goblin is having same problem.

Second image, i have exported and lines are shown, all other examples from spine are working.

Thanks for help.
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janko
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Nate

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janko

tnx goblin worked, im still having problems with lines in upper image
janko
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Nate

For the lines, make sure you are using premultiplied alpha. There is a checkbox when exporting a texture atlas from Spine.
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