krutovig

Here is the thing. We have a project with 3.8 runtime and editor 3.8.99. Now we switched to the new version of Unity 2020.3.14 and I can't import any new skeletons: atlases just don't connect to skeleton data assets. However I checked in editor if everything okay, marked "debug" checkbox and now I see the issue on the export:

WARNING: Error packing images: y outside the raster

Could you please help me to fix that?

BTW, I tried to export this file on different computer, PC and everything seems ok. But I have this issue on my mac.
krutovig
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Nate

This may be a bug in the texture packer in 3.8.99. Since we are no longer doing bug fixes for 3.8, please try using the texture packer in the latest 4.0. You'll need to check Legacy output in the texture packer settings to make a .atlas file that the 3.8 runtimes can read. Be careful not to save your project with 4.0 unless you want to update your runtimes to 4.0.
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Nate

Nate
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krutovig

Thanks. I just switched to 3.8.98 and everything works
krutovig
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