nikibobi

Ludum Dare started and I am using Spine with Unity for the first time. I have followed the video tutorial that is in the readme in the Unity runtime subfolder. But when I wanted to export and import in Unity something strange happened with the animation. See the pictures:




Please reply fast, because Ludum Dare is only 72h and I can't wait. Tell me if it is a bug or if there is something I did wrong. Thanks!
nikibobi
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Pharan

Unity is resizing your texture. Change Unity's image import settings so it doesn't scale the image down.
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Pharan
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nikibobi

Wooow! Thanks a lot dude! I have tried that, but I didn't saw it update in the editor. I just had to start the game! But now I have this problem that there are white lines:

I remember that before a few days I watched a video about spine exactly for that. If anyone knows how to fix this please tell me. I will really appreciate it!
nikibobi
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Nate

Use premultiplied alpha in the atlas settings.
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Nate

Nate
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nikibobi

I solved my 2nd problem. It had nothing to do with Spine. It was my laptop graphics card settings. Thanks again!
nikibobi
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Pharan

Good job, team.

Also, that's a really huge cat for it to have caused that problem. :D
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Pharan
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