• Runtimes
  • Problem using Corona Run-time

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We use Spine extensively in our game that is built using Corona. I recently updated our runtime to the latest (the previous runtime we were using was updated 9/13/2016). While existing Spine exports that we have, I saw the following error. These are animations that ran without problem previously. Can you help me figure out what may be happening?

Also, not sure if it matters, but we use TexturePacker to pack the Corona Imagesheets.

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You must export your animations using the version of Spine that works with the version of the runtimes you have. If you just grabbed the latest runtimes from master, then you should use the latest 3.6.xx version of Spine (currently 3.6.53). Note you can do exports from the command line, which can be convenient when you have many projects.

If you still run into an error after that, then you likely have run into a bug. If you can post or email your JSON file (exported from 3.6.53), that would help. contact@esotericsoftware.com

@Nate. thanks for the quick response. I can confirm that the test json we are using is from the latest Spine 3.6.53. I will email you our entire test animation shortly.

thx!