anhuishuqi

1、The first step, Complete a skeleton, new one event。
2、The second step,export the json file from your skeleton。
3、The third step,just re-import the json data,take a new name。
4、The fourth step,click the event in the “Hierarchy”。
Then, spine immediately crashed。
anhuishuqi
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Nate

Good find, thanks for the reproduction steps! Fixed in 1.6.37.
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Nate

Nate
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anhuishuqi

Have you ever thought to do "skeleton path" function.
When we made Skeleton Animation.
Eg: Sometimes,We hope bones moving along the special curve.
The current "translate" only linear movement,We have built a large number of translate key frames.
I know that to calculate the perfect curve translate will result in data size becomes larger.
However,Maybe,You can add a function: we do not need to go to build a large translate keyframes, we only need to draw a curve, the curve generated automatically translate a certain number of key frames.
anhuishuqi
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Nate

Yes, something like that would be a nice feature:
https://trello.com/c/qKWG31uj/111-path- ... n-movement
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Nate
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