Emjay

Please note: I am booked up and unavailable at this time.

I work in Spine all day, every day, for a very wide variety of clients. If you have something specific in mind, chances are I have some samples I could show you in a similar vein, so feel free to get in touch.

A wide variety of monsters from an upcoming game called Soul Reaper:


Idle animations for Moonlight: Mystery Match

© 2019 Parrot Games. All Rights Reserved.

Additional samples:
Spine + Pixel Art
A short game I made with a friend

I'm accustomed to working alongside programmers to help with Spine implementation and setup in Unity. If you encounter an issue, I've probably seen it before and can help find a solution!

I also regularly work with fellow artists to create plans and guidelines for layered PSDs, so if you have an artist who doesn't know the first thing about prepping their art for animation, I'll provide them with guidance.

For more about my experience and to read the many kind recommendations I've received from clients, please see my LinkedIn.

I'm currently available for remote freelance opportunities and can be reached at the e-mail address seen in my reel or via PM here. Paid work only, no revenue sharing. Thanks for your time!

Please note: I am booked up and unavailable at this time.
Emjay
  • Сообщения: 23

Erikari

Hello Matt, I must say I was quite impressed with your reel, you definitely were able to rig and animate a lot of interesting setups which definitely show you have quite some experience with them! It might have been a bit long but I enjoyed it :D thanks for sharing it!
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Erikari

Erikari
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neonarkade

Hey, just sent you an email.
neonarkade
  • Сообщения: 1

Emjay

Thank you kindly, Erikari! It's definitely fair to say that I spend more time working on weird and wacky non-standard characters than I do on normal humanoids, so it has made me expand my rigging versatility quite a bit. Still more fun tricks to learn with time, I'm sure!

Much appreciated, neonarkade. I got back to ya with my standard wall of text, hah.

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Update:
Since some projects wrapped up at the end of 2018, my schedule looks to be thinning out enough now that I could take on a new project. Interested parties can feel free to get in touch!
Emjay
  • Сообщения: 23

Turbo Rocket Games

Hello Matt, just sent you an invite to LinkedIn.
Turbo Rocket Games
  • Сообщения: 2


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