I have an animation where the torso shrinks half way through the animation.
In Spine the limbs connected to this torso have 'inherit scale' ticked off in setup mode and the animation appears normal. I don't want the arms and legs to shrink in this case. The character is sort of bending over which requires the torso y scale to decrease.
At runtime the limbs all shrink as the torso shrinks making my character turn into a strange baby like character! So my hunch is the inherit scale is not working at runtime - maybe?
Any ideas why? I haven't updated the run-time in a few months so maybe this was a new feature (inherit scale disabling) since I last updated?
Thanks