Hi!
I am having issues after importing my spine animation into unity. In spine everything is fine. The image paths are correct, but after exporting and importing it into unity one or more of the images gets replaced with different images.
for example:
I have an animation which includes a
After import the head-image gets replaced with the body-image. The mesh stays the same but the image is incorrect. I tried ti reexport but it does not fix it.
Thanks!