AniBoomBoom

How can I easily move my collider2d with the spine animation?

I know a regular animation you can manually edit the collider but using spine as a mechanim I can't see the animation even though I can still 'record' and move the collider2d

Is there a way to move the collider with spine animation or see the spine animation in unity animation window so I can move the collider manually and 'record' it?

Thanks.

ps I'm using Unity 2019 2.2f1 and Spine (the latest I guess)

NVM I found out how from this post :D

Bounding Box for Jump animation
AniBoomBoom
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badlogic

Glad you found the solution :)
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badlogic

Mario
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