• Unity
  • Getting Started Scene 5 - no lighting

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Hey guys, been using Spine for years now with Libgdx and now having a look at Unity. I'm going through the "Spine Examples/Getting Started/" section of the unitypackage, and the lighting in scene "5 Basic Platformer" doesn't seem to be working.

I started with a clean project, and didn't change anything besides importing the Spine unitypackage. I'd love to see it with the lighting - is there some newbie thing I need to do to enable it?

Thanks!


Note: I was using an older version of Unity when I took that screenshot - I updated Unity to the newest version, started a fresh project, imported the Spine package, and it still looks like the screenshot above

Harald написал

My first guess is that shadows are disabled in the active Quality Settings.
You can have a look here for reference: https://docs.unity3d.com/Manual/class-QualitySettings.html

Thanks Harald, that was indeed the issue!

I'm new to Unity (obviously) and a bit confused by two things here: First off, the default quality was set to "Very Low" for all platforms. So I switched it to "Ultra", and despite it increasing values like Shadow Cascades, it still had "Shadows" set to Disabled? Seems strange, but I guess its just one of the things I'd have to customize.

Thanks for the help 🙂

Great to hear it worked, thanks for getting back to us! Yes, sometimes these settings can be somewhat strange.

Possibly due to starting the fresh project in "2D" mode rather than "3D"

Good point, that makes sense actually.