Got the following error when importing animation with linked meshes after trying Attempt Reimport:
Error reading skeleton JSON file for SkeletonData asset: coba2spine_SkeletonData
Parent mesh not found: potato1-lhand
at Spine.SkeletonJson.ReadSkeletonData (System.IO.TextReader reader) [0x00860] in /Users/daylightgolf/Desktop/SPOTS/SPOTSTEST 2/Assets/spine-csharp/src/SkeletonJson.cs:229
at Spine.Unity.SkeletonDataAsset.GetSkeletonData (Boolean quiet) [0x0017e] in /Users/daylightgolf/Desktop/SPOTS/SPOTSTEST 2/Assets/spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs:141
UnityEngine.Debug:LogError(Object, Object)
Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs:147)
Spine.Unity.Editor.SkeletonDataAssetInspectornEnable() (at Assets/spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:71)
UnityEditor.DockAreanGUI()