hollietree

Sorry about the constant questions, and this one may be dumb.

To start, I have two skins in this project, girlA and girlB.

So I have made a mesh for one of the legs of girlA, binded, weighted it etc.
However, as the legs of girlB are very similar, and to save time weighting it all over again. I want to link the meshes of the legs across the skins.

How can I do this? I tried making a linked mesh from the original girlA leg, replaced the image of that to be girlB's leg...but how do I get it to move into the skin of girlB?

Thanks!
hollietree
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Nate

After you make the linked mesh, make girlB the active skin, then move the linked mesh under the skin placeholder.
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Nate

Nate
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hollietree

Thank you Nate! Was having difficulties as the meshes were in the skin placeholder and disappearing when I switched skins, but I moved them out of the coat hangers and was a lot easier after that, thank you.
hollietree
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Nate

Glad you got it working! It can also help to turn on Show attachments for all skins in the tree properties:
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Nate

Nate
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hollietree

Thank you Nate, that is super helpful! Will remember this :)
hollietree
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