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  • Clipping mask should be able to snap point

Here is my problem with Clipping Mask function:

I hope we can add Snap point function to Clipping Mask soon. :nerd:

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Hello,
there's a very easy solution to your problem introduced from Spine 3.7:
Turn the background into a mesh, then select a corner of the background, make sure to have world axis selected and press CTRL+C.
Next, select the clipping mask corner and press CTRL+V and it will be placed to exactly overlap the copied corner.
This will give you a perfect placing!
Blog: Spine 3.7 released: Vertex copy%2Fpaste

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Thank you for the answer. Honestly instead of pixel snap, let it be vertex snap would be more useful.