EvilEntity

Is it currently possible to break apart bones so I can move parent without affecting children? Say I have a skeleton dude and when it dies I want to exploded it or something. I could use Box2d but it would be a lot of work to get it integrated just for few animations. So can this be done in Spine?
EvilEntity
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Søren

Enable bone compensation, and press K to key all changed values.
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Søren

Shiu
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EvilEntity

That does it, thanks.
EvilEntity
  • Сообщения: 36


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