• Editor
  • Break apart bones.

  • Изменено
Related Discussions
...

Is it currently possible to break apart bones so I can move parent without affecting children? Say I have a skeleton dude and when it dies I want to exploded it or something. I could use Box2d but it would be a lot of work to get it integrated just for few animations. So can this be done in Spine?

Enable bone compensation, and press K to key all changed values.

That does it, thanks.