Any attention is appreciated.
I've downloaded the Unity and C# runtimes and they imported fine except for a single error.
"Assets/Common/Externals/spine-unity/src/SkeletonComponent.cs(52,31): error CS1061: Type Spine.AnimationState' does not contain a definition for
Clear' and no extension method Clear' of type
Spine.AnimationState' could be found."
There is indeed no "Clear()" in AnimationState, I'm not able to tell with what I can replace the line so I've commented it out for now (without breaking the conditional logic nearby).
Have I missed an obvious step? Should I wait patiently for an upcoming revision? Can anyone suggest what to expect with this line commented out or a temporary replacement?
Thankyou very much. 🙂