Hi, I have a question, has anyone of you did this? How would you do this?
Let's say I have two separated characters (two skeletons). They can run, jump etc. And then one day I want to make an animation that combines these two characters together. For example, the first character grabs the second one and throw, or they shake their hands, or they interact in some other way. I can make a blind try, put it together in the engine and keep fixing until it works. But is there any possibility to animate these to skeletons together or to at least preview these two animations together?
This can be an issue in adventure games, where you need the character to interact a lot with the environment, objects or other characters. So which workflow do you suggest?
Thanks.