• Unity
  • About Error m_TransformInfo.localAABB.IsValid() ask for help

Hi, i get some error ,while drag the prefab in unity editor.

i think it may caused by the float value is not a number.
but i dont konw why.
i have checked in spine editor,it looks good.
so i come to ask for help.maybe you can help.
thank you.

Related Discussions
...
  • Изменено

This seems like a Unity UI error. Can you describe your setup more?

Well,it works good without error now.

This Error disappear while i drag the prefab with spine skeleton to Hierarchy.
if i disable the spine skeleton gameobject in prefab ,there is no error.

i think it may be cause by the float is a nan value ( float.NaN ) .