Let's say we have an animation that sets a few attachments, which looks like this in json:
"animations": {
"attack_01_end": {
"slots": {
"hand_r": {
"attachment": [
{ "name": "chibi/hand_r_04" }
]
},
"mouth": {
"attachment": [
{ "name": "chibi/mouth_open_01" }
]
}
...
Is there a way to make the runtime ignore one of these attachments when we use this animation? For example, let's say we want "hand_r" slot to be ignored by runtime when we use this animation, while "mouth" slot still should work.
Or, if it's impossible, is there a recommended way to overwrite the unneeded slot attachment every frame?