I've searching for an solution to change the color (images) of my player (green, red, and so far). The look is the same, just the color is changed. I'm using spine for the character animation. The easiest way would be to change the whole atlas image. But I haven't find out how to do this, because its splitted in slices.
I have two approaches. The first ist using the native spine export (json skeleton). There are skins available. The negativ thing is, I can't use the statemaschine of unity? (or can I use it? I don't know why, because these arent native animations/clips). Because of this, I bought the this plugin to use native animations: https://www.assetstore.unity3d.com/en/#!/content/48096
There are no support for skins. And for the change of colors, I only found that every bone has his own sliced image with an spriterenderer. Do I have to change the sprite in spriterenderer? Or are there easier ways?
The best would be, to change the color/skin/image with an fade effect.
Thanks you!