mingjava I apologize, but I may have lost track of what you are trying to do. However, I thought the following might be the information you are looking for, so I will add it as a supplement.
It is possible to reference a single texture atlas with multiple skeletons. If that's what you're looking for, the following threads may be helpful:
- https://esotericsoftware.com/forum/d/26758-%E5%A6%82%E4%BD%95%E8%AE%A9%E5%A4%9A%E4%B8%AAspine%E9%A1%B9%E7%9B%AE%E5%85%B1%E7%94%A8%E4%B8%80%E5%BC%A0%E5%9B%BE%E9%9B%86
- https://esotericsoftware.com/forum/d/25014-how-to-merge-atlas/4
Therefore, even if the skeleton is divided, each solution should work. Please let us know if it doesn't work.