PodwojneD

  • 30 ноя 2023
  • Регистрация: 3 июн 2014

    That makes sense, Thank you!

    @Misaki Oh, didn't know I can record. This is what happens to me :/

    • Misaki ответили на это сообщение.

      Hi there! I am cleaning up a rig that someone else did, and I'm trying to put multiple attachments that are skinned under one slot, since all of them have separate slots. For example I want to move the "Right Arm 3" to the "Hand" slot, and when I do so, everything kind of breaks, the attachments break out of their slots. I never had this issue before. TIA

      • Misaki ответили на это сообщение.
        • Изменено

        I would really love to have the icons of the skins have different colors, it would help me so much in clicking quickly the right one when rigging and animating. Anybody else with me?

        I wouldn't use spine on IPad Pro!

        • Изменено

        It would be great if we were able to edit the path that interpolation between two keys go.

        Wave principle is important in animation, and having that possibility would be fantastic,

        good example is bouncing ball

        right now I have to frame by frame it 🙁

        unless there is another way?

        Any Updates on the sound? Would be very helpful for a dialogue animation!

        Thanks!

        Hey guys, I have this issue with switching the images.

        Lets say that I have two images of a tail straight and curve.

        When I set up the curve tail in animation #1(walk) and then switch to animation #2 (run) and switch the tail to the straight one, and then go back to the animation #1(walk) the tail is straight instead of curved. How can I fix the issue so the image stays on it's animation? I mean I have done it before and worked perfectly fine, now with the new updates it doesn't work anymore.

        Overall I also have issues with switching images in animation. Whichever image I picked last it stays through the whole animation, even when I set keys.

        Thanks!

        • Изменено