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Runtimes
Discuss using the Spine Runtimes.
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Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 ответов
E
Symbol Z-Order Breaks When Using Custom Materials
Runtimes
Unity
Bugs
Problem statement While integrating one of our Spine files into our Unity project, I found that the z-order for the animations was correct, until I modified two of the materia...
2
2 ответа
M
合并皮肤之后,新的Spine形象的清晰度降低了
Runtimes
参考Spine的官方代码,我在运行时加载两个SkeletonGraphics,然后将他们的皮肤进行组合,组合过程没有出错,新的组合的皮肤运行也正常,但是我发现组合之后的皮肤的清晰度比原来是降低了不少的,可能是什么原因呢? { // 确保两个CharacterFigureLoader实例都已加载 if (playerFigure == null ||...
11
11 ответов
T
Is it right way of implemeting 8 direction animation in unity??
Runtimes
Unity
I am implementing 8-direction spine animation in Unity. I am using Skeletion Animation and implementing Animator using SkeletonAnimationHandle. Since there are 8 directions, t...
2
2 ответа
B
Help with SkeletonGraphicRenderTexture Force Aspect Ratio
Runtimes
Unity
Hi, I'm currently Unity 6 with Spine 4.3 beta runtime. I am currently using SkeletonGraphicRenderTexture to do a fade effect. The problem is I have a force aspect ratio asset ...
5
5 ответов
H
Need help with root motion
Runtimes
Unity
Hello, I have these spine animation which keyed position change in a pelvis like bone. And then I use a SkeletonRootMotion component to synchronize the x axis for unity's Game...
11
11 ответов
V
[Spine 4.3.16 Beta] Physics Constraints no longer work in Unity
Runtimes
Unity
Bugs
The physics constraints in Spine no longer work properly in Unity. Until yesterday, the Spine projects I created could properly simulate physics constraints when playing anima...
2
2 ответа
Alpha value animation behaves inconsistently in Unreal Engine
Runtimes
Unreal
I'm animating the Alpha channel in slot colors within Spine to create a smooth glow fade-in/out effect, but the behavior becomes inconsistent after importing to Unreal Engine....
2
2 ответа
Z
Spine-WebGl config.webglConfig - Version 4.1.54
Runtimes
Bugs
Currently if in the Version 4.1.54 a person sets a webglConfig for the creation of a new SpineCanvas the parameter is ignored. Currently the SpineCanvas-File of the Version lo...
13
13 ответов
M
Rendering Glitch with SpineGameObject Persisting Until Display in Phaser 3
Runtimes
Dear Spine Support Team, I am developing a game using Phaser 3 (version 3.88.2) with the Spine plugin (@esotericsoftware/spine-phaser@4.2.74, @esotericsoftware/spine-core@4.2....
3
3 ответа
E
Spine能否以超过PIXI的canvas尺寸的分辨率加载?
Runtimes
一个高质量spine模型被用在一个1280*720的pixijs v4游戏中,导致放大窗口后锯齿严重,作为玩家有没有办法解决?
1
1 ответ
A
Textures losing quality when scaled down in using Phaser 3 runtime
Runtimes
I'm running into an issue when scaling my spine assets down Phaser 3 where it starts to lose quality as I scale it down. My original assets are 128x256 and I'm scaling them do...
3
3 ответа
B
Unable to Access Spine Licence – Urgent Assistance Required
Runtimes
Bugs
Hi, We’ve been unable to access our Spine licence page since yesterday. When we try to open the licence link, it only shows a blank white page. Could you please assist us with...
0
0 ответов
Y
Unable to export MOV files in Spine 4.2.40
Runtimes
Bugs
When exporting a mov file, a pop-up window will pop up saying that the file cannot be written (the file name, directory name, or disk volume label is incorrect). I have reinst...
4
4 ответа
R
When you fill in the SpineSkeletonDataResource, godot 4.4 crashes
Runtimes
Godot
Bugs
Hello! I started learning how to use Spine with Godot 4.4. stable and 4.4.1. Godot Engine 4.4.stable.official.4c311cbee - Vulcan 1.4.303 - Forward+ - Using Device #0: NVIDIA -...
4
4 ответа
R
使用repackedSkin组合皮肤后4.2物理效果不显示
Runtimes
Unity
您好,我在unity中repack了两个不同spine gameobject的skin,组合成一个新skin,但是组合后spine4.2的Physics Contrain不起作用了 这是我的代码: if (Input.GetKeyDown(KeyCode.J)) { id0++; if (id0 > 2) id0 = 0; //Head,Chest...
11
11 ответов
S
About Physical Interaction
Runtimes
Unity
I want to implement a feature where when the player passes through grass, the grass gets pushed aside, and then returns to its original position after the player leaves. I kno...
19
19 ответов
L
Web Preview
Runtimes
Hello guys. I am dev on a wiki for a game that uses spine. I have access to all of the files, but I'd like some help using the spine web player. For starters, when I try to us...
70
70 ответов
R
How to get every single name of skins array in blueprint?
Runtimes
Unreal
when i use get skins to my skeleton assets, only get current setted skins i want to get all of skins name i made
0
0 ответов
R
what is the risk of making empty skins?
Runtimes
Unreal
i know it's empty skin, but just make it for make project easier (with multiple skin system, just set skin names 0 for default mode for each parts) but there is the any risk o...
0
0 ответов
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Runtimes
Discuss using the Spine Runtimes.
Spine-Unity 4.1 to 4.2 Upgrade Guide
Symbol Z-Order Breaks When Using Custom Materials
合并皮肤之后,新的Spine形象的清晰度降低了
Is it right way of implemeting 8 direction animation in unity??
Help with SkeletonGraphicRenderTexture Force Aspect Ratio
Need help with root motion
[Spine 4.3.16 Beta] Physics Constraints no longer work in Unity
Alpha value animation behaves inconsistently in Unreal Engine
Spine-WebGl config.webglConfig - Version 4.1.54
Rendering Glitch with SpineGameObject Persisting Until Display in Phaser 3
Spine能否以超过PIXI的canvas尺寸的分辨率加载?
Textures losing quality when scaled down in using Phaser 3 runtime
Unable to Access Spine Licence – Urgent Assistance Required
Unable to export MOV files in Spine 4.2.40
When you fill in the SpineSkeletonDataResource, godot 4.4 crashes
使用repackedSkin组合皮肤后4.2物理效果不显示
About Physical Interaction
Web Preview
How to get every single name of skins array in blueprint?
what is the risk of making empty skins?
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