t4ils

  • 13 апр 2014
  • Регистрация: 25 мар 2014

    Heya !

    I'm a libgdx developer, and I'm trying to create a level editor using libgdx.
    How would someone go making an editor like spine ? I mean, the custom GUI and scene2d stuffs.

    The look and feel of Spine editor is totally different from any usual java Swing/libgdx application.

    What are the ins and outs of making an editor such as Spine with custom window layout, custom scene2d (and other things I'm certainly missing) ?

    Thank you if you can help me out 😉

    Edit :

    Here's a mockup of what we'd like to achieve 😉
     Loading Image

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