Nate Yes Affinity does have clipping masks. however, Spine doesn't handle clipping masks for use cases like animating a pupil moving inside an eye, without going over the face, or without going over the eye lashes. you can work around this with a clipping attachment, but that requires setting up a mesh and isn't 1:1 to the shape you need depending on the use case.
another example would be a scrolling texture over a certain part of a weapon. it'd be really easy to pull that off with a clipping mask