@Gabriev Woah that emission does look cool! It is pretty awesome for doing nice sci-fi lights or glowing runes etc!
I fixed a couple more bugs in the shaders - overlay color now works properly. It's super usefull for flashing sprites to a solid color when hit or for spell effects etc etc (as opposed to tint which is just multiplied with the texture color).
@RtFishers Haha I'll try not to!

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