Nate написалIt's a false positive. Your virus scanner is wrong.
Thank you.
Nate написалIt's a false positive. Your virus scanner is wrong.
Thank you.
Hey guys,
I ran into this when I installed the Spine trial.
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The application doesn't work without the quarantined file. Is this simply a false positive? Have you seen this before?
Thanks!
Awesome!
I've said this in other posts but the work you're doing is truly fantastic. I'm happy I stumbled upon the Spine community because the assets and tools you're providing are really going to aid my transition into Unity and C#.
Thanks Mitch,
I'll dig through those now.
Your videos are fantastic, and so is the official documentation. I put in a support request to clear up a small issue that came about while installing the Trial but after that I'll be buying everything you have. Equipman looks very interesting, too!
This is really impressive, would it be correct to assume we'll see how it was done soon?
These are very helpful, thanks.
foriero написалhello... sorry for late reply... is you can chain your animations in playmaker.
and also yes... not so hard to use SendRandomEvent action from playmaker and set your animation
guys I'm working on SpineSlotAction so that you can set attachments, color or disable or enable attachment.
You need more actions to control your spine animations in Playmaker? Please write here.
That sounds excellent, are you still updating this? I'd love to give it a whirl in my next project.
These look fantastic, if there's a video tutorial series that makes utilizing this in my own Unity project more accessible (for a Spine beginner) then I'll be picking up a professional license.
I'd love to see something on:
Applying these to a new skin/model
-weapon switching as well
Start to playable in Unity with a customized (even small modifications) version of these assets.
Cheers!