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Linyel

- 13 мая 2021
- Регистрация: 4 ноя 2016
Hi, I don't know what I'm doing wrong but I can't delete keyframes by double clicking it... any idea what I'm possibly missing?
As you can see in the video, other functionalities using the double click is working, like playing the animation by double clicking in the timeline, I really don't know if its a bug or something else.thank you guys!!
spine-unity 3.6 (Last updated: UTC - 2019 May 13)
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Hello guys,
I'm working for a company producing some animations and they plan to make some holidays skins in the future. Since I'm a freelancer and I won't be around all the time there is any other way to add new skins than adding it in spine?
I tried to search if any related question was made in this forum but I didn't find any.
Thanks
If I swap back mine ctrl + shift + L still doesnt work, but thats ok.
ooohhh... I changed the order of key selected with key dopesheet, like this:
key selected: ctrl + shift + L
key dopesheet: ctrl + Land now key dopesheet works and key selected doesn't.
I'll leave it like this, but it's odd... seems that the problem is the hotkey not the feature Oo
I found an article in microsoft's support page listing all the shortcuts used by windows and theres no ctrl + shift + L shortcut:
https://support.microsoft.com/en-us/help/12445/windows-keyboard-shortcuts
And I searched in my radeon software and another softwares that is commonly open and active in my system tray and none have this shortcut too.
I deleted the prefs.json, recent.json and views.json and it didn't make it work.
I opened a spine file and never enabled offset, nothing.
I guess I should just accept my fate hahahah
thanks
ok... so far I got a little update for my problem, maybe it should help:
- I turned my computer on and uninstalled spine
- Downloaded a new SpineSetup.exe from the license page
- Installed Spine
- When the instalation finished the Spineboy project was open and spine was running with PT-BR interface
- The hotkey WORKED (yay)
- I opened a character from the project that I'm actually working and the hotkey still worked
BUT when...
- I changed the interface to English - US
- I put back my layout on animation mode
- Hotkey STOPPED working
now I tried the following:
- uninstalling and reinstalling again
- uninstalling, downloading the installer again, installing
- uninstalling, restarting computer, installing, restarting computer
- uninstalling, restarting computer, installing, restarting, closing razer synapse + slack or any other program
- changing to an older version
none of these made this hotkey work again, even in PT - BR now.
when I uninstall spine it doesn't disappears from Apps & Features's list, when I try to uninstall again the program says that it's already uninstalled and asks me if I want to remove it from the list ( I didn't see if in the first time that I was uninstalled it was removed)
I tried to search in registry if theres anything left from spine when I uninstall and I just found some spine backup files information.
The Spine folder is entirely removed from my files and programs folder, so I don't know what made it work and stopping to work...maybe this helps in any way.
this is not a new problem for me, it happened in later versions too... I think I tried to use this hotkey 4 or 5 months ago and it didn't work at that time, I just noted that something was wrong when my friend mangojambo posted asking how to key all bones in the dopesheet and the hotkey worked for him.
Yes, I'm using Windows 10 Pro with a QWERTY keyboard
oh, and I tried to save another shortcut for this hotket but it didn't work too.
I'm using the 3.7.94 Professional version
Here I made a video showing what I'm doing... better to explain, sorry for the bad english... I was a bit nervous lol- Изменено
I don't know if I'm doing something wrong, but when I press Ctrl + Shift + L no keys are made based on my model pose, I have already checked the Hotkeys file and the shortcut is there.
The Ctrl + L shortcut is working, only the dopesheet one is not.
Am I skipping something? Even selecting or unselecting all bones, mouse over the dopesheet, turning auto key on/off, nothing seems to make this shortcut to work.
Okay, I'll try to check my image size. Thanks for the support! =D
Yeah, I change there.
See what happens on mine:Bone Scale 0:
Bone Scale 3:
And here is the model without any resize (images and bones):
I have the feeling that it is not rescaling everything proportionally.
It doesnt work, I've already tried and it changes only the width of the bones, those "circles" stays on the same size
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I don't know if it is a bug or just me who doesn't know how to resize a model, but when I try to resize it on setup mode my IK targets maintain the same size as before, resultin on some huge red circles.
Here is the image, so you guys can understand better:Even if theres no IK constraints the "bug" affects the other bones in a similar way:
Any help? =(
Yeah... I have the same exact problem, happens with a frequency that pisses me off sometimes.
Just try to avoid zoom scrolling while previewing your animation.
Sometimes it autokeys when I accidentally scolls above the Translate/Scale/Rotation parameters box, other times when I just zoom in on my model while running the animation.