Gnaws

  • 6 мар
  • Регистрация: 28 янв 2016

    Thank you

    • Изменено

    Is it possible to mute an animation channel? e.g. I don't want my apple to move. Can I mute the translate channel?

    Thx in advance

    Thank you, Mario - this is definitely helpful. But your examples look more like a colored stroke, as opposed to an outer glow. Am I missing something?

    Thanks again.

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    Is it possible to add an outer glow after rigging and animating?

    My attachment shows an example. I'd like to rig the robot as you would always do. But then I'd like to add a glow behind everything. If I put a glow on each rig piece, the glow effect would be wrong - there would be overlapping glows. That's not the effect I'm going for.

    Maybe this is something that could be added later in Unity?

    Pls advise.

    @Misaki - Thank you sooo much! For me, this is a gold mine. You make me wanna hug the Interwebs and buy it a taco. I owe you at least five.

    Warm Regards

    I'm trying to find the documentation on best practices for naming layers in Photoshop for export to Spine.

    Specifically layer names in PSD that begin with [skin], [folder], [slot], [ignore], etc. This has been AMAZINGLY useful in my remedial tests, but I'd like to understand it more, but I can't find a link in the documentation. Probably because I don't know exactly what it's called and am just floundering.

    Thanks in advance.

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    Thank You, I will.


    Dang!

    I even used multiple Adjustment Layers just to put it thru the grind. Of course it worked flawlessly. =\

    Thank you again.

    Hoo Lee CRAP!!

    I am so sorry @Luke, @Nate, and @SilverStraw. I did in fact RMB to download. =[ I saw "PhotoshopToSpine.jsx" and thought "Thank you, Fellas!". RMB. I'm very sorry to have taken your time and consideration.

    That being said; I ran the new script and it still ignored my PSD adjustment layers.

    But I'll shut up and let myself out now. =\

    "Be sure to only left-click the URL to download the PhotoshopToSpine script,"

    Yup, did that. I'm wondering if I'm getting this error because I'm not running the latest version of PSD. Could that be the problem?

    In any event, I deleted the new script and have been using a previous version this AM. Everything worked fine.

    Nope. Downloaded it from Github. .jsx file. Loaded it into PSD scripts folder as before the other three version before, etc. =[

    Just curious, would an HTML file even show up in the PSD scripts menu?

    I d/l the new script and......yyiiiIIIIKKKES! I get this when I run it in PSD...

    Nate написал

    It does, you just need to be creative with how you move the views. Move the dopesheet view into the bottom of the viewport area.

    yeah, got it to work after some squeezing around. Thank you, and sorry for the late reply @Nate.

    Works fine for me.

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    It'd be really cool if the PSD to Spine script worked with PSD adjustment layers.

    I have a PSD with about 20 layers all affected by four adjustment layers at the top. To break them out properly for Spine I have to duplicate the 4 layers 20 times - one set for each PSD layer - which I then flatten before running the PSD to Spine script.

    It's be nice if the script knew to ignore the adjustment layers and went ahead and applied them.

    Does that make sense?

    Thank you! This is very helpful. (bookmarked) =]