Animeitene

  • 6 июн 2017
  • Регистрация: 17 сен 2016
    Shiu написал

    I hope this helps.

    Thank you!
    And one more question, can I make a stroke for characters animation in Spine? Like in attachment:

    Nate написал

    Clipping is not in 3.5 but it is in the latest 3.6 beta.
    Settings - Spine User Guide: Version
    Clipping doesn't have documentation yet, but you click a slot, then create a new clipping attachment which gives you a clipping polygon.

    Can you tell me how working clipping polygon? I need to make a character in a round window, but it is not working...

    Working! Big thanks for the quick response :clap:

    (I was going to the party already, but now I have to work :smoke: )

    Nope... :shake:

    This project was made in 3.5.18 version and I can't open it in 3.4.02 🙁

    Oh no! It disappear again... I can't understand what provoke this... Ok, I think I can send you my project.

    All it's working in new '20 version! And Mesh and Keys. Thank you! :party:

    I have the same problem...

    Nate написал

    If you click the button that says Current in the dopesheet, it won't scroll horizontally automatically.

    Oh, sorry! :$ Never used this button

    So one more question, I can't move mesh in Animation mode. What's wrong?

    One more new strange thing it's while animation is playing all timeline is moving. I can't move the keys and I feel dizzy :tmi:



    Oh! Thank you! The new virsion is ok! :*

    Nate написал

    3.5 has a lot of performance improvements, so it's surprising to hear it runs slowly. What is your playback speed and dopesheet FPS on the Playback view? (alt+P in animate mode) Does turning off auto key improve things?

    We definitely want to get this fixed ASAP, but you might consider setting your version back to 3.4.02 if you have a deadline.

    I had the same problem, dopesheet FPS was 1 by default. Thanks! :whew: