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  • [AS3] [Starling runtime] animations not matched

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The animations in "spine editor" and "spine-runtime" is not matched.
On the figures below present arm of our game character.
The figures show that on the figure 2 the white part has rotated.
I tried reproduce this bug for Unity, but "Unity-runtime" play animation correctly.
In attached files there are atlas generated by spine editor(arm_spine_atlas.atlas,arm_spine_atlas.png ) and atlas generated by TexturePacker(arm-texturePacker.png, arm-texturePacker.xml).

Thanks for reporting. We've had other reports of atlases generated by TexturePacker not working. Please follow this issue for updates [as3] TexturePacker atlases don't work · #939

Could you maybe also send the skeleton for the atlases? That would allow me to debug the issue properly.

badlogic написал

Could you maybe also send the skeleton for the atlases? That would allow me to debug the issue properly.

Thanks for quick response. In attachment there are atlases, json, and spine project

5 дней спустя

Good job. Thanks a lot