...so all movements are effectively final. 🙁
I've just wrecked a mesh in Setup Mode and I can't revert back to the previous state, making all work since last save worthless.
Version 3.6.30
Seriously, Spine needs a visible undo history. These problems added to the fact that you can't visualize what the last change really was (according to Spine) are pretty annoying. :wonder:
Edit:
Mmmm... wow, just wow... it also affected bones and everything else, and when I tried to save and exit it told me over and over again that I had unsaved changes.
I've restarted Spine and it seems to work now. Something VERY weird happened, but I don't think I would be able to reproduce it.