• Bugs
  • Auto-Weighting doesn't work with linked meshes

Hello there,

I've observed that when I select a linked mesh, then select some vertices and some bones in Weights and then press Auto... nothing happens. Weights seem to be not computed.

I need to select the master mesh for this to work. If this intended by design or it could be considered a bug?

Thank you!

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  • Изменено

Hmm, I'm not seeing this, eg: open raptor, select raptor body, create linked mesh, Auto weights. Result: I see the weights change.

Mmm, this is what I'm doing...:

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If I press "Auto" nothing happens.

Ah, you have a vertex selection. Fixed in 3.6.31, thanks! 🙂