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Copy and Pasting animations
I believe this has been asked in a similar way before, but I've been running into this issue quite a bit. I work for a game studio and Im creating new animations for existing assets. I want to copy an animation of say an 'explosion' into a new spine file I'm creating of say a 'soldier.' The only way I can seem do this is to import as a new skeleton. This won't work for my current use as I need these two things to be on the same skeleton so the program will call only one animation and not have to call two (not to mention it would be currently impossibly to test on my test engine). Is there any way around this? Or is it set up to only import skeletons/ animations while ONLY creating a new skeleton? It would literally save me hours of work to have this solved. My only fix right now is to re-animate everything so its in the same skeleton. Super confused and would love some advice! Thanks!
Our company is doing the exact same thing so we second the need for a solution here. Imagine a bunch of skeletons in the same spine project. It would be super useful to copy animation key frames between these skeletons which share the exact same assets and slots and bone names.
I see the usefulness of having two skeletons for some projects, its just so weird that its the ONLY option that I can find! Its super difficult to have an animation right there, all done, that I have to re-animate because:
A.) its in a different spine file
B.) you can't copy paste animations from one file to the next
C.) you can only import onto a new skeleton which doesn't work if you need these two animations to be attached.
Also is there a way to have two spine files open at the same time?
Is there a possibility to copy an animation and transfer it to another file?
they have same bone count, name, and proportion. i just wanted to copy the animation and transfer it to another file.
Checkout the answer in this post Import/Export animations from one project to another
Why we can't place 2 skeleton on one file and copy paste keys from each other? It's very unusability!
It is coming in 3.6:
https://waffle.io/badlogic/spine-internal/cards/574b9dc9c858761e00f3e62b
awesome~!
Can i copy and paste bones between multiple skeletons?
This function is very necessary.
It is coming in 3.6:
https://waffle.io/badlogic/spine-internal/cards/574b9dc9c858761e00f3e62b
This doesn't seem to be in 3.6. Did it get pushed off the roadmap? Seems like a simple and exceptionally useful and expected feature to be able to copy key data from one bone to another within the same file. Why doesn't this work?
You can duplicate a bone, then drag it over to a different skeleton.
Copy/pasting between skeletons isn't fully implemented yet, but it is possible using the above workflow.
Shiu написалYou can duplicate a bone, then drag it over to a different skeleton.
Copy/pasting between skeletons isn't fully implemented yet, but it is possible using the above workflow.
nice tip !