Hi everyone,
This problem has been a ... problem for me for a while. I plan to make the character change its facial expression during animation, by giving it another head. Lets say I change Head 1 to Head 2 during animation, this works fine on Spine preview. But after putting this into the game, the head flicker once, means there are no sprite for the head for one frame.
Generally speaking, the sprite within a slot flicker once when I change it to another one during animation. Something like this:
- In Spine: Head1 -> Head2 (fine)
- In game: Head1 -> nothing (one frame) -> Head2 (definitely not fine)
I use MOAI engine with a modified bit of Corona runtime for Spine. For that modified runtime library, I am pretty sure it is working fine since I only change bit of Corona sprite creation code into MOAI.
Another note is running animation without changing any sprite work perfectly well.
Any help would be appreciated. And sorry for my bad English.