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I have a clip idle , the clip has 1 seconds length as 30 frames.
I limit the Application.targetFrameRate = 30 , but as we know it is floating , sometimes may be more or less than 30.
For example the FPS is 35 one moment in time , the clip played is 1s not change , but the picture becomes 35 totally in one seconds , it means the unity or spine help me make 5 fresh frames to mix the clip , but the 5 frame is not designed by my artist , not what we wanted . It may auto mix a strange frame image......
So how can I close the mix when the FPS is floating and auto mix not designed frames ?
Attention ! My question is not the mix between two clip ! 😉