Hi guys,
Got another error while importing my SPINE Json\Atlas into UNITY.
I'm not sure if because I didn't update my Unity (I'm afraid of messing up my scripts, so I didn't update)
When I import my SPINE files (installed the newest SPINE runtimes) I get JSON errors when trying to
"create" ~> "SPINE skeletonData"
Here is what I'm getting.
Skeleton JSON file not set for SkeletonData asset: New SkeletonData
UnityEngine.Debug:LogError(Object, Object)
Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/spine-unity/Asset Types/SkeletonDataAsset.cs:74)
Spine.Unity.Editor.SkeletonDataAssetInspector😮nEnable() (at Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:71)
UnityEditor.AssetDatabase:CreateAsset(Object, String)
Spine.Unity.Editor.Menus:CreateAsset(String) (at Assets/spine-unity/Editor/Menus.cs:57)
Spine.Unity.Editor.Menus:CreateSkeletonData() (at Assets/spine-unity/Editor/Menus.cs:45)
Skeleton JSON file not set for SkeletonData asset: New SkeletonData
UnityEngine.Debug:LogError(Object, Object)
Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/spine-unity/Asset Types/SkeletonDataAsset.cs:74)
Spine.Unity.Editor.SkeletonDataAssetInspector😮nEnable() (at Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:71)
Spine.Unity.Editor.SkeletonDataAssetInspector😮nInspectorGUI() (at Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:111)
UnityEditor.DockArea😮nGUI()
For the life of me I can't figure out what to do. I reinstalled the Runtimes a few times now and re-exported the files. One error I received had to do with the "Shear" keyframes. So I removed that.. but now I have this error.
I'll keep plugging away, but if someone has the answer already. Please let me know
[EDIT] It seems really random.. Now it works. But I still get the console errors....
