netics Unity 5.3.4f1 + Spine 2.1.27 Some user-define event in frame 0 is not happened at runtime. I attached the export .json file. Event(name: "Sound", string: "Rolling") at frame 0 in animation("fall_rolling") is not happend at runtime.
Nate We have some good AnimationState updates nearly finished that will fix this and other issues. We also have unit tests to ensure things like this don't happen again. Sorry for the inconvenience until then!