Hi, I am an artist and working on a 2D game with my friend in Unity.
I am doing all the art and animations and my friend is coding.
I bought Spine because it seemed to have all the features we required to animate our characters and export them to Unity.
Now I am a bit stumped.
The example 'spineboy' files for use in Unity included a sprite sheet and other various files. I haven't a clue how to get this done.
Just wondering what is the workflow to export a character, like the example, for use in Unity?
I apologize if this has already been brought up on the forum, I had no luck when searching for it.
Thank you.