• Bugs
  • Non-ASCII character rendering in text fields

We ran into an issue where an animator had accidentally typed in characters that were not rendered at all in Spine Editor and caused issues on the game side. For example, if you type in ä, ö, å, they don't appear at all. Another option would be to just ignore those characters altogether while editing a text value.

We noticed this in version 2.1.27.

Would be nice if this could be fixed one way or another to prevent future mistakes. Thanks!

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Yeah, they do show up in the exports but the problem is they don't show up in the editor so if you accidentally type in non-ASCII letters they're not visible there.

They show up as spaces when typed, but are preserved. This way nothing is lost, eg if you have non-ASCII file names. We do plan on supporting Unicode, I've added a task:
https://trello.com/c/WwGouvJ9/155-support-unicode-text-entry

Thanks!