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PS vita material error
My company is currently looking into using Spine as part of our workflow in Unity. We are currently using Unity 5.1.1f1.
We have conducted some tests, and found that while our Spine animations work perfectly in the Unity Web Player, they are not displaying correctly on a PS Vita. While the actual animation does play, the materials (textures) on the character do not display properly. Instead, the character is completely pink, as if no material is set to it.
Are there any special settings or things that must be done in order to display Spine animations on a PS Vita?
Thank you for your assistance.