Hi
Only been rigging/animating in Spine for a little more than one week, so bear with me if it's not a real bug or if it exists already (search turned up nothing)
But my dopesheet seems to freeze several times a day. But not completely. I can still scrub the time slider.
What I can't do is select and move keys. I've tried to jump start it by going to set-up and back to animate - minimizing the window. Select bones in tree-view. De-select everything. But nothing but restart works. Either it's a bug or I need to know which key I need to press. It's driving me nuts 🙂
Was looking for the spine.log-file, but I can't seem to find any???
Other info:
Windows 8.1
Nvidia GTX 960
Found the log.
Okay, after fooling around to reproduce the problem I came across the following:
I have a CMStorm devastator mouse. It has 2 thumb-buttons, set as back and forward. This is critical for reproducing!
In animate choose a bone > go to dopesheet > drag timeslider > Hit back mouse thumb button while holding timeslider (Left mouse button) and all locks up. Hit front thumb mouse button in the same way and all unlocks again.
So it seems in my hand position on the mouse I accidentally hit back a lot. This is solved I guess.