Hello everyone.
First of all: Sorry for my bad english!
I am a beginner using Spine. And i tried this Image Switching fromt his video here: VIDEO
My Animation-Results in Spine were pretty good. But when i imported my Spine project in Unity and baked it as a Prefab (with Animator Controller and all those things) I was a bit confused. Even in the settings of my Animator Controller with all my anmations.. the Prefab changed correctly.. BUT the other images are not hided like in Spine.
My Animation in Spine: http://puu.sh/iR3AT/8662b36820.jpg
My Anmation in Unity using Baking : http://puu.sh/iR3BN/7e2a4ba8a6.jpg
The Animations in Unity are correct.. but the unnecessary Images dont hide in my Animation.. And even the Prefab is just a mess.. every Image is attached?
I hope you can help me and you know what I mean.
Thank you for your help!
Edit: I fixed the Problem. The green Image in Spine wasnt in hide Mode in the Bone Folder.